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Gogo

Senior Game Master
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Posts posted by Gogo


  1. 4 hours ago, beyond92 said:

    would love to see more realistic take on jutsu and chakra usage. also what im interested into is mostly the PVP side of things (balance and skill wise)

    ninjutsu should be skillshot only and the actually strong ones should have a solid casting time and cooldowns. spamming ninjutsu can be fun but only when both players are already quite OP and buff as the game progresses and can afford to showoff in such way and defend against it properly.
    taijutsu should be strongly encouraged imo. the more dynamic a player movement can be, the more fun the game becomes pvp wise.

    would also love genjutsu of some sort which should just be something like a rogue blind in wow, but with added visual effect.
    visual prowess would be insane aswell. byakugan helping you track people and see their chakra even through objects and stuff for example is something i would love.

    Pvp is precisely our focus. Strong abilities will require you to be experienced in the game, and balancing is of utmost importance for us. The fighting mechanics require you to be mobile while engaging with an opponent. Using your environment, like hopping onto a tree for heigh advantage, will be key. As for the kekkei genkai/visual abilities - they are already well in the work.

     

  2. 1 minute ago, 9Tails said:

    Mhm, I just don't know if chakra limits will be able to be balanced well enough to make it reasonable, especially if people with "Gentle Fist" are around and can fuck with your chakra, and IMO that doesn't make much sense in the context of ninja tools like Ten-Ten's.

    Balancing certainly is a challenge, but it does get a lot of attention with specific staff dedicated for this solely. Rest assured that it will be well taken care of, and even if it happens to not go accordingly - we are very close with our community and are open for amendments. =]


  3. 11 hours ago, xxdelafuentexx said:

    im just excited about this project and im sure everybody in the community will fall in love with it, it has so much effort and love.

    i think that some important things are:

    making the player to feel completly free (giving, for example, the choice to leave the hidden village and become a rogue shinobi) but making the choices as realistic as possible, with real consequences (for example, the chance that your character appear in the bingo book if you become a deserter).

    the chance to become "powerful" by different ways, by becoming a asshole who only cares about wealth like Kakuzu, by becoming a famous healer like Tsunade, or a heartless elite ANBU  

    i would like to see mechanics allowing people to become part of somethig, maybe the option to form a clan (or a group, like akatsuki) with players (separated from the hiden villages system) and go to war with other clans.

    another thing that i would like to see is -maybe too ambitious- but at a certain point having the opportunity to create your own jutsus and become a legend, like Orochimaru, Minato, Tobirama, etc. did    

    but that's just some things that would make the game awsome! nice job and good luck!

    (sorry if i expressed myself wrongly, english is not my first lenguage)

    Hello xxdelafuentexx!

    Thank you for your feedback!

    • Being able to do what you want is something we highly encourage and consider. We are putting a lot of work to make this possible, and especially on the rogue system. =]

    • You will get your chance to pave your own way to fame. Let's give an example - the rogue players might be an overwhelming number, and the village guards could struggle. Heroes are needed to rise among the villagers, to protect the weak. Forming pacts would also be a great way to fight off the growing threat.

    • Creating clans is indeed possible - you can organize with some friends and party together. If you would like to form an official clan however, which is also represented here on the forum and  known as an organization, you will first need to be a premium ninja. 

     

    We hope that you will enjoy your  experience, we promise you that it will be memorable. ?

     


  4. Remember, remember, the 19th of August who was at the center ..

    "They appeared out of nowhere. Like a shadow cast on the ground from a soaring eagle, like a thunder during a quiet night but without the clap. 
    "Ono raid..." they would all say. Nothing more. These simple words, yet synchronized like the hands of Ganesha.          
    Then they were gone, all remembered as Anonymous, and one as CockarooniSuccer69. Motives up to this day, laying unknown..."

    Screenshot_20201004-114320_Discord.jpg


  5. On 9/29/2020 at 12:54 PM, Weed said:

    YO i'm just hyped to 1v7 a group and absolutely destroy them with SKILLS!!!! But I do wonder how well CQC will do since that wasn't something i've personally yet. But other than that I hope it turns up well. Can't wait to be stealing uchiha eyes for myself! >:)

    Unless you have a lot of experience with the game, 1v7 would be quite hardcore. But how you use your jutsu matters, so if you are smart in it, it is indeed not impossible.


  6. The testing phase was a while ago and we received a lot of feedback, for which we need time and space to fully devote to.

    As for a calendar, we still have a lot ahead and cannot estimate an approximate day for a new test. Thank you for the on screen development status suggestion. Unfortunately people do not read in the forum first before attempting to install the game, we may consider some sort of a notification.

     


  7. On 5/30/2020 at 2:47 PM, Sageof6Paths said:

    I am also facing the same issue and there is nothing wrong with my internet connection 

    WhatsApp Image 2020-05-31 at 2.41.31 AM.jpeg

    The server issues stem as the game is in development and is not playable at this time.


  8. Yes, that is because the game is in development. Please before posting look at the support section if there already is an  answer, and stay tuned for further updates for the next testing phase.?

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