Vlad 251 Posted April 13, 2020 Shinobi, We have given all players the ability to modify their temporary standstates! What does this mean? You are able to temporarily modify the action your character takes! This is handy for roleplay as it lets you expand what your character's actions can appear as in-game! Simply type .mod standstate # For example, typing .mod standstate 375 will cause your character to take on the position of attack! Spoiler To return back to normal, simply type .mod standstate 0 Here is a list of all available stand states! Enjoy! 0,oneshot_none 1,oneshot_talk(dnr) 2,oneshot_bow 3,oneshot_wave(dnr) 4,oneshot_cheer(dnr) 5,oneshot_exclamation(dnr) 6,oneshot_question 7,oneshot_eat 10,state_dance 11,oneshot_laugh 12,state_sleep 13,state_sit 14,oneshot_rude(dnr) 15,oneshot_roar(dnr) 16,oneshot_kneel 17,oneshot_kiss 18,oneshot_cry 19,oneshot_chicken 20,oneshot_beg 21,oneshot_applaud 22,oneshot_shout(dnr) 23,oneshot_flex 24,oneshot_shy(dnr) 25,oneshot_point(dnr) 26,state_stand 27,state_readyunarmed 28,state_work_sheathed 29,state_point(dnr) 30,state_none 33,oneshot_wound 34,oneshot_woundcritical 35,oneshot_attackunarmed 36,oneshot_attack1h 37,oneshot_attack2htight 38,oneshot_attack2hloose 39,oneshot_parryunarmed 43,oneshot_parryshield 44,oneshot_readyunarmed 45,oneshot_ready1h 48,oneshot_readybow 50,oneshot_spellprecast 51,oneshot_spellcast 53,oneshot_battleroar 54,oneshot_specialattack1h 60,oneshot_kick 61,oneshot_attackthrown 64,state_stun 65,state_dead 66,oneshot_salute 68,state_kneel 69,state_usestanding 70,oneshot_wave_nosheathe 71,oneshot_cheer_nosheathe 92,oneshot_eat_nosheathe 93,state_stun_nosheathe 94,oneshot_dance 113,oneshot_salute_nosheath 133,state_usestanding_nosheathe 153,oneshot_laugh_nosheathe 173,state_work 193,state_spellprecast 213,oneshot_readyrifle 214,state_readyrifle 233,state_work_mining 234,state_work_chopwood 253,state_applaud 254,oneshot_liftoff 273,oneshot_yes(dnr) 274,oneshot_no(dnr) 275,oneshot_train(dnr) 293,oneshot_land 313,state_at_ease 333,state_ready1h 353,state_spellkneelstart 373,state_submerged 374,oneshot_submerge 375,state_ready2h 376,state_readybow 377,oneshot_mountspecial 378,state_talk 379,state_fishing 380,oneshot_fishing 381,oneshot_loot 382,state_whirlwind 383,state_drowned 384,state_hold_bow 385,state_hold_rifle 386,state_hold_thrown 387,oneshot_drown 388,oneshot_stomp 389,oneshot_attackoff 390,oneshot_attackoffpierce 391,state_roar 392,state_laugh 393,oneshot_creature_special 394,oneshot_jumplandrun 395,oneshot_jumpend 396,oneshot_talk_nosheathe 397,oneshot_point_nosheathe 398,state_cannibalize 399,oneshot_jumpstart 400,state_dancespecial 401,oneshot_dancespecial 402,oneshot_customspell01 403,oneshot_customspell02 404,oneshot_customspell03 405,oneshot_customspell04 406,oneshot_customspell05 407,oneshot_customspell06 408,oneshot_customspell07 409,oneshot_customspell08 410,oneshot_customspell09 411,oneshot_customspell10 412,state_exclaim 413,state_dance_custom 415,state_sit_chair_med 416,state_custom_spell_01 417,state_custom_spell_02 418,state_eat 419,state_custom_spell_04 420,state_custom_spell_03 421,state_custom_spell_05 422,state_spelleffect_hold 423,state_eat_no_sheathe 424,state_mount 425,state_ready2hl 426,state_sit_chair_high 427,state_fall 428,state_loot 429,state_submerged (new) 430,oneshot_cower(dnr) 431,state_cower 432,oneshot_usestanding 433,state_stealth_stand 434,oneshot_omnicast_ghoul (w/sound 435,oneshot_attackbow 436,oneshot_attackrifle 437,state_swim_idle 438,state_attack_unarmed 439,oneshot_spellcast (w/sound) 440,oneshot_dodge 441,oneshot_parry1h 442,oneshot_parry2h 443,oneshot_parry2hl 444,state_flyfall 445,oneshot_flydeath 446,state_fly_fall 447,oneshot_fly_sit_ground_down 448,oneshot_fly_sit_ground_up 449,oneshot_emerge 450,oneshot_dragonspit 451,state_specialunarmed 452,oneshot_flygrab 453,state_flygrabclosed 454,oneshot_flygrabthrown 455,state_fly_sit_ground 456,state_walkbackwards 457,oneshot_flytalk 458,oneshot_flyattack1h 459,state_customspell08 460,oneshot_fly_dragonspit 461,state_sit_chair_low 462,one_shot_stun 463,oneshot_spellcast_omni 465,state_readythrown 4 Share this post Link to post Share on other sites