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The Konohagakure Armed Forces are the military might of the strongest village in the Land of Fire. We are the sword of Konoha and put forth our efforts in building a reliable and trust worthy group of Leaf shinobi that will put their lives on the line for the village. We will consist of the strongest shinobi Konoha has to offer and will always work together to become stronger. We are a pvp/rp/pve focused organization. It is up to us to protect The Hidden Leaf village and neighboring villages in the Land of Fire.
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- leaf village
- leaf village rp
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For those interested in using WeakAuras, here are some configurations I made for the following. Feel free to send your own WA's to expand the wago collection. We could make a shared WeakAura library on the forums, since many of us tend to swap masteries alot. - Chakra Flow ( Stack tracking, duration tracking, combat message and flashing icon when lost) - Movement Charges ( Moveable tile, charge tracking, bouncy icon + message when no charges) - Tidal swings ( Stack tracking, Message +glowing icon at 4 stacks, duration of 4 stack buff) - Sharingan Reminder ( Flashing icon ontop of character when Three tomoe isn't active). - Many more ( On request ) Download links for addon and the weakaura strings: WeakAuras for 3.3.5 : https://wotlkaddons.com/addon/weakauras Collection link : https://wago.io/X_tcD16iL How to import: Go to the item in the collection -> Copy Import string -> Open /wa ingame -> Import ( Bottom button) -> Paste string Preview of WA's :
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Patch Notes: Goals and Outline: The goals of this patch are simple: Increase time-to-kill/durability across PvP, trim damage off of defensive masteries to prevent them from being as much of a dominant choice, and improve the prospects of pure offensive masteries such as Fire, Middle Kenjutsu, and Lightning. The increase in durability undoubtedly amounts to a substantial buff to the already powerful Senju and Left Ken masteries, and the decent Medical-healing mastery as well. The aim is that trimming a large amount of the damage from Left Ken and Senju keeps those two masteries from continuing to dominate the meta despite this inherent buff. Many ultimate jutsu will be receiving a slight buff to reduce the impact of the resilience change on the damage they deal. In many ways this is just a shake-up so that players of all skill levels get to press their buttons a bit more before they perish, in an attempt to keep Alpha PvP fun and fresh as we ride towards Beta, needless to say some changes might not pan out as envisaged. General 266 Resilience has been added to every non-cosmetic Head slot item. This might necessitate some buffs to the crit items in-game, as resilience still reduces crit damage (but not crit chance). Something to look at for the future. Expertise added to the following haste weapons: Rooster (+40 per hand), Monkey (+60 per hand), and Rabbit (+80 per hand) With a means of countering it in-game, the defense rating on Goat weapons was buffed to 40 per hand. General Techniques Precise Kunai AP scaling nerfed slightly Fire Ninjutsu Techniques Fire’s damage is currently relatively bursty and dependent on Flame Dart Scrolls. These changes aim to flatten Fire’s damage profile, reward CC without having to commit to casting Flamebreath, and bring fire’s overall dps up to cope with the durability increases, while reducing its burst potential. Flame Dart initial damage scaling nerfed, ground-patch SP scaling buffed considerably. Phoenix Flower initial damage scaling nerfed, DoT effect buffed. Fire Tornado scaling buffed (Especially the SP scaling on the initial damage) Dragonflame Jutsu DoT scaling buffed slightly Fiery Havoc scaling buffed slightly Earth Ninjutsu Techniques Water Ninjutsu Techniques Water Prison damage component scaling nerfed Rising Geyser damage buffed slightly Wind Ninjutsu Techniques Lightning Ninjutsu Techniques Lightning has an uphill battle due to its propensity fo proc Will to Endure. In testing with resilience changes, it was practically being outhealed by Will to Endure. It’s receiving some small buffs across the board to put it in a better spot as a pure offensive mastery. Lightning Style: Static Cutter scalings buffed slightly Lightning Style Weapon Chakra Flow scalings buffed slightly Lightning Style Chidori: SP scaling buffed slightly Swordsmanship Techniques Dance of Flocking Birds nerfed significantly Guillotine Killing Technique scaling buffed slightly Silent Killing scaling buffed slightly Medical Ninjutsu Techniques The resilience change risks bringing back med meta in its full glory, but having more med players on the server is good for PvE. Pulse is the target for nerf should it prove overwhelming, but it’s going untouched for now. Taijutsu Techniques Scaling on Strongfist is currently a bit high, it’s punching up there with some ultimates. Understanding that it is carrying the entire damage profile of taijutsu, it’s receiving a tiny nerf to bring it more in line with “strongest basic ability”, not “weakest ultimate ability” Strongfist Punch scaling nerfed slightly Sarutobi Clan Bloodline Burning Ash technique initial damage AP scaling reduced slightly. (It was a bit broken, waaay off the mark if built full AP.) Senju Clan Bloodline Deep Forest Emergence damage component nerfed. Emerging Spikes damage and healing component nerfed Senju: Heavenly Crushing Punch AP scaling nerfed Uzumaki Clan Bloodline Ice Combination Ninjutsu Techniques Frozen Senbon Strike scalings buffed Lava Combination Ninjutsu Techniques Lava Style: Magma Barrage scalings buffed very slightly As always, Thanks for playing Shinobi Story!
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Greetings, Shinobi! In two weeks, we will have our annual Cherry Blossom Festival! You should already be expecting gambling, games of chance, and surprise prizes for guests, but we are going to introduce two new events: Capture the Flag and the PVP Relay Race! We are still getting all of the fine details together, but our tentative schedule is: PVP Relay Race - Apr 7th @ 6pm EDT (tentative) Players participating need to arrive by 5:45pm EDT Capture the Enemy Team's Scroll - Apr 8th @ 3pm EDT (tentative) Players participating need to arrive by 2:45pm EDT I hope to see you all there! -Addi
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IC: Your nearest innkeeper gives a description on a fairly short lady, probably in her late fifties or early sixties. She wore a simple brown robe, and had a clear line of gray hair. Given the old timer had paid the innkeeper in kind, the innkeeper offers you the own drawn map with the added information and lets you know that you know that you are searching for Miyusa if there is any interest. IC: The travelling dojo moves on. After Miyusa's lengthy session with the monks that steered wind up in the mountains, she had found a trustworthy guide to bring her down to the nearby port village from which she would soon travel towards Yokohama in search for more lessons of these unfamiliar lands.. OOC: This current event will be RP-PVP based. Don't worry, i'll explain everything beforehand! just make sure you have picked up your weapons, jutsu and rice patties before you get there! We will remain in-character throughout the event, but the duels are going to dictate the winners. Event location two: Early birds time: 6pm 4/22/2020 server time, mountain temple!! --- Tournament time 7pm 4/22/2020 server time., Yokohama!! (Edit: That is the cherry blossom town, pink trees!) May you be interested in practicing your roleplay, or want to show off your legendary skills. Everyone is welcome to participate or help or even hang out. Hopefully it will be fun together!!! If you're too eager and can't wait for the explanation on what we're doing, you can go to this following post and read the little column after "Roleplay-PVP".