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Vlad

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Everything posted by Vlad

  1. Vlad

    IM STUCK !

    Hello, do you still need help? What is your in-game name?
  2. Hey Ninja, As you may have seen from our last Developer Blogpost, we are introducing a main storyline to help players level coherently, and help them experience bits of lore and an overarching sense of purpose to the world. Some of you have been asked to help write this, and so I am opening the floor to the community to help elaborate or think up some fun/cool/unique things for every zone to add flavor or character! We're breaking down the map like this: Leaf Village & nearby forests [Lvs 1-10] Yokohama Town & Kisaragi Port Town & Deep Forest [Lvs 10-17] Notchi City, Port Hachou, and the Penninsula [Lvs 18-28] 2 Unnamed Towns, The Monk Temple, and Tanzaku Town [Lvs 28-35] Forest of Death, and Northern Land of Fire [Lvs 35-40+] If you have any stories you'd love to see in the zones, please post them here! I'd like this post to be the "official" post where we can pin together ideas in one collaborative place. Spoilers don't matter because people will play through the game anyway, but just for those special people... spoiler warning!
  3. Thank you for the report! I have an idea why this is happening & will fix it in the next patch hotfix!
  4. Awesome! Thanks for your contribution! This has been pinned for Roleplayers!
  5. Hey, could you please run it once more? We fixed a few things & I am sure it should work this time! thank you so much for your patience!
  6. Hey Ninja, You probably did not expect an update to the Development Diary so soon, huh!? Well, we have a few things to announce.. 1) Alpha Version 18 will be live in a few hours! We've added quality-of-life stuff, and fixed a lot of bugs. We have also released the Hyuuga Clan and Light Style Ninjutsu up to level 10 for now! We have so much planned, but so little time to do everything we wanted to in this patch. I'm afraid additional later-game content was not added this time around. We're still working on it because a lot of stuff needed fixing on the backend before we were able to continue with that. We will announce in a couple hours when the update is live, as it is currently processing! In the not so distant future we are going to be starting some sweeping changes, most notably adding a world map to help players orient. Our initial idea just did not work as too many players got lost, and we are adding a Main Storyline which will reward Koban, weapons, items, etc. & help introduce systems to players at lvs 10, 20, 30, and 40. This Main Storyline will also help navigate players through different towns in a more streamlined way. Don't worry, we will still make plenty of challenges! You can find all the details of the update on the Patch Notes 2) Our long awaited Cash Shop is making its debut! To celebrate this, we are making the [Ninja Journey Starterpack] free until the 30th of this month when you use the discount code: CashShopLaunch You are limited to one coupon code use of this per account! Creating and maintaining Shinobi Story is actually expensive, and I humbly thank everyone who is able and willing to buy some cool cosmetics to support the upkeep of the server, because at the moment it is all out-of-pocket. We are not a company, we're just a group of friends trying to make a cool game! Thank you SO much for playing! We're always listening and adding in your feedback, so please do no hesitate to make your voice heard! Till next time, Vlad
  7. Many of you may not know the tale of Jin. Some of you may not care, but his journey shows that with enough dedication, you too can accomplish your dreams. The son of Old Man Genno, in Alpha 1 Jin used to sell Fish and a fish rod in a shack in Port Hachou while his old father attended to the shop. On Alpha 2, Jin saw an increase in sales of fishing equipment. After a while, he saved up enough Ryo to travel to the big city of Konoha and open a humble merchant stall on the streets. Many of you may be familiar with him.. On a recent update, Jin saw a potential in the market, and begun selling Cup Ramen. This changed his life. The profits from Cup Ramen allowed this humble fisherman to open his first General Store in Konoha! On this next update, I would like to introduce you to Jin- the business man, with his General Store now selling all matter of goods! Don't worry, he hasn't forgotten his roots. tHiS iS lOrE
  8. Hey Ninja, Long time no see on the development blog. I just wanted to stop and write down some thoughts, as I think it is very helpful for the community to know where we are on this journey! We had good numbers at the start, but we don't yet have enough content to retain player attention long-term. We've gathered a lot of feedback & are definitely acting on it as fast as we can; it can be a little difficult with a content development team our size, but we're having fun and making good and steady progress! You should be expecting the new update about this Friday! (yay) We know a lot of people get lost in the early game, we are are doubling down our efforts into making the earlier game smoother & are actively working on resources and content to assist new players with direction. Our initial ideas were too ambitious and this has caused new players to sometimes get confused and lost. We want everyone to be off to a good start! I will start using this development blog a little more to be more transparent with the community on our doings being the scenes, as with your valuable feedback we will be able to make the game super fun! Please bear with us as we try our best to deliver content in a timely manner, because we really do care and put a lot of effort into making our game look and feel acceptable to players. We put a lot of love and detail into the game, so we want to add our signature polish to everything before it is ready for players to enjoy! Everything from making our icons (and making sure every icon feels appropriate and enjoyable to look at), to the map, making large, scenic atmospheres to engross you in the Ninja World. Just imagine what the game will look and feel like in 3 months, 6 months, and even a year at our current trajectory! Our future is bright and we are passionate about what we do! Till next time, Vlad
  9. Haha, thanks for this. I will double check the map & it's bounds in the next update.
  10. There isn't much we can do about slight twitching. It is out of our control & honestly a very tiny cosmetic bug. Thanks
  11. Wow, thanks for these OG pics. As the map creator, it's super satisfying to see the old, flat map and current map!
  12. Hey, sorry about this. We've identified the bug & will be rolling out a fix for this around friday-sat when the next content drops.
  13. Vlad

    My graphics went bad

    Hey, Please go into esc -> video -> effects -> uncheck "specular lighting" This should solve your issue!
  14. Hey guys. Can you please log in with the account name you originally signed up with. Please let me know is this works.
  15. Version 113

    181928 downloads

    Having trouble downloading? THIS GAME IS AN EARLY ACCESS ALPHA. THIS IS NOT A FULL GAME. ENJOY.
  16. Hello Ninja, As the 28th approaches, I want to give some information about the state of the game, what to expect, and how this all impact your gameplay. Our Development team has really put their heart into Shinobi Story. We've spent countless hours of our personal time working towards our goal of creating a Ninja RPG that eventually will reach a point where it can bring fun gameplay for all. What we are releasing on the 28th is an EARLY ACCESS ALPHA. Some of you may not know what that means or simply choose to ignore it- so I will do my best to set up expectations and a rough timeline. the EARLY ACCESS ALPHA means that the game is a point where there are tons of bugs, systems not fully working, experimental game design, placeholders, less content, and gameplay wipes coming. All of this is done to ensure the best version of Shinobi Story we can make. I know this may upset some who were unwilling or unable to understand the state of the game & are looking for a complete game. This is not a complete game whatsoever. I am stressing this point so that you do not log-in and get totally confused. What you will log into is the largest custom from-scratch map ever made in WoW modding. What you will see is countless people's hard work, sleepless nights, and volunteer hours put in to create the world you see. Early on we decided to make the game difficult. You do not get an in-game map, mini map, or quest helper. From the start we've intended Shinobi Story to be a place where you are able to create a ninja in a 3D atmosphere, rise up the ranks, customize your ninja, and battle with cool jutsu, not a place to speed run max level (not possible), grind nonstop, and have your hand held throughout. Our game does not hold your hand-- you get a compass & your brains, the rest you have to figure out by exploring, trying, and interacting with others. I am very proud of what we've made because it wasn't easy. This has been a massive amount of work to get where we are & we're only getting better with each month. I ask you to stick with us, because the best things are still to come. I hesitate to give an exact timelines as i've learned those deadlines are impossible to stick to with an all-volunteer staff, but I promise to you that we will do our best & make you proud. As it stands, most of the map does not have a lot of NPCs or content. We're dedicating weeks to each town/village/area one by one. We will be working very hard all of next month to make our Hidden Leaf Village the best version out there, filled with things to do, missions to accept, and a Village as you've never seen it before! We did not just copy-paste the whole Leaf Village 3D model found on DeviantArt, as three other games out there did; we put in the work to make it our own. We're going to be adding interiors to most of the models in the village, but due to a lack of time they will not be enterable on the 28th. As for jutsu, we will be releasing a few masteries at a time, starting with Fire & Uchiha. We're going to add a couple more every week & I am personally super excited to show you Godsk, Lewis, & my own hard work making the jutsu. They truly won' disappoint! The sheer scale of our project makes it difficult to accomplish everything we want, but we have never given up! On behalf of the whole Team at Shinobi Story, we are beyond humbled to have you on this crazy journey with us. Together we can make the greatest 3D ninja game we can! Please enjoy what we've made so far, get lost in the massive map, and most importantly, discover your ninja way! Till' next time, Vlad
  17. Vlad

    How are ya'll

    Welcome! Hope you enjoy!
  18. Welcome to Shinobi Story & thank you for your kind words and your support! Hope SS is fun, and the community is tolerable enough to make a home for yourself here! :)
  19. Definitely interested in doing periodic events in the future such as a circus, or traveling salesmen, etc. ?
  20. Vlad

    Im New

    Nice Plagueis pic & Welcome!
  21. Vlad

    Intro

    Feel free to send me a Direct Message. Welcome
  22. Tbh, the system isn't fully fleshed out yet, but it won't be a power spike like you described. We will post more info about this probably before the next alpha
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